cd,cdmajesty wrote: As to the wind drift dilemma, I very much doubt that it works quite like what was described. I'm pretty sure (it's been my experience) that more velocity equals less wind drift, period, as long as the bullet is stable in flight.
The wind drift numbers are from the Hornady ballistic calculator so I assume they are correct but who knows for sure, its not an easy thing to test. At modern rifle velocities like 2,500 to 3,500fps it is certainly true that faster means less wind drift. Its when your bullets are going from supersonic to subsonic that strange things happen, at least that's what I understand. The way I have had it explained to me is there is a large shockwave at velocities near the speed of sound and that shockwave is surrounding the bullet at the speed of sound. It is this area of disturbed air that gives the crosswind more of an area to act upon and that is what is moving the bullet left or right. When a bullet surpasses the speed of sound most of the shockwave is behind the bullet, the faster the bullet the farther behind the bullet.
I know I'm overthinking this but whatever I learn here will hopefully apply to my main pursuit of shooting Black Powder Cartridge Rifles at ranges up to 1,000 yds and beyond. Wind is a huge factor there and the velocities are actually similar to lead bullet velocities of my Rossi. Its not hard to get an accurate load in that game but doping the wind is what separates hits from misses.
Ultimately I do agree with your point that the more I shoot the better I get but its also true that hitting is more fun than missing